THE OPPONENT ROSTER

Opponent Deck Library

Learn how 13 decks turn individual cards into a strategy. Normal and Hard use the same recipes.

Solyne

Challenger · Astral · Draw & protection

Moonlit Omens

Seers and archivists sustain a stream of cards while Spiritveil protects key allies.

Playing against it: Apply pressure early; a long game gives the Astral engines time to take over.

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Total cards
24
Unique cards
10
Average mana
3.0
Costs 1–2 mana
11
Challenger · 35.9% simulated win rate

Based on 2,400 Hard AI games against the other 12 decks, with both starting positions. 149 unfinished games are excluded; counting them as losses or wins gives a 33.7–39.9% range.

Challenger: below 40% · Veteran: 40% to under 70% · Master: 70% or higher. Measured 2026-09-28. These tiers guide opponent selection; your deck and decisions can change the matchup.

Full deck

Sorted by mana · Copies shown on each card

Starcaller Cub

Entry Gain 1 mana this round

1
astral
1
2

Lunarfly

Flying

Entry Draw a card

2
astral
1
1

Moonpetal Seer

Entry Draw a card if you have fewer allies on the field than your opponent

2
astral
1
3

Astral Archivist

Entry Glance at top 2 cards, draw 1, bottom 1

3
astral
2
3

Selenian Phasecaller

Entry

Waxing - Give an ally and self +1/+0

Waning - Give an ally and self +0/+1

3
astral
3
3

Frostlumen Monk

Entry

Waxing - Inflict Frozen on an enemy

Waning - Give an ally Barrier

4
astral
3
4

Time Wizard

Entry Return target card to owner's hand

4
astral
3
3

Constellation Warden

Spiritveil

Entry Give an ally Spiritveil

5
astral
3
4

Solyne

Moonlit Ascendant

New Round

Waxing - Give all other allies [+1/+0 ☯︎ +2/+0] until next round

Waning - Give all other allies [+0/+1 ☯︎ +0/+2] until next round

7
astral
4
5

Nuulaei

Entry Draw a card

Draw Deal 1 damage to the enemy with the lowest Health

8
astral
7
7

Some card details use the saved catalog from 2026-09-22.