Doomed Crabs
DefenselessDeath Revive Doomed Crabs

THE OPPONENT ROSTER
Learn how 13 decks turn individual cards into a strategy. Normal and Hard use the same recipes.
Challenger · Water · Crab swarm
A resilient crab court grows behind its king, with tidecallers and sea monsters in reserve.
Playing against it: The king makes every crab more dangerous. Save removal for the cards supporting the swarm.
Open in deck builder →Based on 2,400 Hard AI games against the other 12 decks, with both starting positions. 275 unfinished games are excluded; counting them as losses or wins gives a 0.7–12.1% range.
Challenger: below 40% · Veteran: 40% to under 70% · Master: 70% or higher. Measured 2026-09-28. These tiers guide opponent selection; your deck and decisions can change the matchup.
Sorted by mana · Copies shown on each card
Doomed Crabs
DefenselessDeath Revive Doomed Crabs

Pathetic Crab
Entry Give crab allies +0/+1

Coral Guardian
Entry Gain +0/+1 for each ally

Sea Sprites
Attack Draw a card

Swamplurker
Block Gain +2/+0 until next round

Enchanting Tidecaller
Entry Fully heal an ally, and remove afflictions

King Crab
Passive Give crab allies +1/+0

Tidehunter
Attack Strike a random enemy

Ocean Dragon
Entry Remove buffs from all enemies

Leviathan of the Abyss
Entry Remove an enemy's buffs and keywords

Some card details use the saved catalog from 2026-09-22.